// Fill out your copyright notice in the Description page of Project Settings.

using UnrealBuildTool;
using System.Collections.Generic;

public class HISVRSample_UE57EditorTarget : TargetRules
{
	public HISVRSample_UE57EditorTarget(TargetInfo Target) : base(Target)
	{
		Type = TargetType.Editor;
		DefaultBuildSettings = BuildSettingsVersion.V6;
		IncludeOrderVersion = EngineIncludeOrderVersion.Unreal5_7;
        ExtraModuleNames.AddRange( new string[] { "HISVRSample_UE57" } );
	}
}
